Use this as a discovery map, not an API guarantee. A Verified row supports the narrow purpose stated; check its native signature, return shape and lifecycle before using it.
Filter the symbol map
30 symbols
| Symbol | Category | Purpose | Evidence | Context / lifetime risk | Status | Details |
|---|---|---|---|---|---|---|
BigWorld.callback | Runtime | Schedule client-thread work after a delay. | Many current callers. | Returned handle and owner must survive until firing. | Verified Lifetime-sensitive | Callbacks |
BigWorld.cancelCallback | Runtime | Cancel scheduled work by handle. | Many current cleanup paths. | Store the exact live handle; cancellation is owner cleanup. | Verified | Callbacks |
BigWorld.time | Runtime | Read the client/engine time domain used by current systems. | Current callers plus historical contract. | Do not mix with wall-clock or server time. | Verified | Runtime |
BigWorld.serverTime | Runtime | Read the server-synchronized time domain. | Current account, avatar, and gameplay callers. | Meaning belongs to the active connection/context. | Verified Context-sensitive | Runtime |
BigWorld.getFPS | Diagnostics | Read native frame-rate diagnostic values. | Returns an indexable Math.Vector4; inspect its components before selecting a value. | Return shape is build-sensitive. | Verified Build-sensitive | Native helpers |
BigWorld.wg_getClientStatistics | Diagnostics | Expose native client-statistics data to owning diagnostics/controllers. | Current Avatar, statistics helper, and mode-controller callers. | Payload keys and units are private. | Verified Build-sensitive | Native helpers |
BigWorld.player | Context | Return the current login/account/avatar player entity. | Extensive current callers and lifecycle firing sites. | Type and identity change across login, lobby, battle, and teardown. | Verified Context-sensitive | Architecture |
BigWorld.entities | Entities | Access the current entity collection. | Current entity and battle callers. | Membership follows area of interest and entity lifetime. | Verified Lifetime-sensitive | Entities |
BigWorld.entity | Entities | Look up an entity by engine object ID. | Current battle and component callers. | A numeric ID does not keep an entity alive. | Verified Lifetime-sensitive | Entity model |
BigWorld.camera | Camera & projection | Read or replace the active engine camera. | Current Avatar, replay, and camera-control callers. | Global replacement is invasive; restore only owned state. | Verified Invasive | Camera |
BigWorld.cameraSpaceID | Camera & projection | Read or change the camera's space association. | Current Avatar/offline-space callers plus historical contract. | Must match a live space and owning camera mode. | Verified Space-sensitive | Camera |
BigWorld.projection | Camera & projection | Access projection state used by camera and screen conversion code. | Current input/camera callers. | Valid interpretation depends on current camera and viewport. | Verified Context-sensitive | Projection |
BigWorld.target | Camera & projection | Access engine targeting state. | Current Avatar and control-mode callers; historical surface differs by member. | Callable result and singleton attributes are not interchangeable. | Verified Build-sensitive | Legacy context |
BigWorld.isKeyDown | Input | Query current native key/button state. | Current Avatar, input, and command-mapping callers. | Physical state does not grant input ownership over chat/modal UI. | Verified Context-sensitive | Input |
BigWorld.windowSize | Rendering | Read the current native render-window size. | Current vehicle/camera and Wulf UI callers. | Different from authored UI scale and panel surface size. | Verified | Display state |
BigWorld.loadResourceListBG | Resources | Load a resource list asynchronously. | Current battleground/resource callers plus historical callback contract. | Completion can outlive entity, space, or view owner. | Verified Lifetime-sensitive | Resources |
BigWorld.Model | Resources | Create an engine-managed model from resource paths. | Current battle visual callers plus historical model contract. | Creation may load synchronously; model lifetime needs an owner. | Verified Lifetime-sensitive | Models |
BigWorld.addModel | Resources | Attach an unowned model/attachment to the world scene. | Current selectable-camera and combat-equipment callers. | Global scene ownership requires paired removal. | Verified Invasive | Models |
BigWorld.delModel | Resources | Remove a model previously attached to the scene. | Current cleanup callers paired with addModel. | Use the same live model owner/space. | Verified | Models |
ResMgr.openSection | Resources | Open a virtual resource as a section-like tree. | Many current arena, account, configuration, and GUI callers. | Path success does not prove framework readiness or cache freshness. | Verified Build-sensitive | ResMgr |
BigWorld.spaceLoadStatus | Spaces & collision | Inspect native loading progress for a space. | Current battle listener, hangar-space, and offline-mode callers. | Requires the correct live space; status is not full entity/UI readiness. | Verified Space-sensitive | Spaces |
BigWorld.collide | Spaces & collision | Perform a collision query in a world space. | Current minimap callers plus historical tuple contract. | Space and return structure must be verified for the exact query. | Verified Space-sensitive | Coordinates |
BigWorld.worldDrawEnabled | Rendering | Read or change global world drawing state. | Current Avatar, offline-map, and helper callers. | Process/global render state; pair mutation with restoration. | Verified Invasive | Display state |
BigWorld.graphicsSettings | Rendering | Enumerate native graphics-setting descriptors. | Current presets, memory, and graphics utility callers. | Descriptors and option metadata are build-sensitive. | Verified Build-sensitive | Native helpers |
BigWorld.getGraphicsSetting / setGraphicsSetting | Rendering | Read or stage a native graphics option. | Current settings, preset, and scene callers. | Use the settings owner for validation, apply/revert, and restart requirements. | Verified Invasive | Display state |
BigWorld.LatencyInfo | Diagnostics | Expose native latency samples used by timing/UI owners. | Current Avatar, shot, and gun-rotation callers. | Tuple/vector indexes and units are private and build-sensitive. | Verified Build-sensitive | Native helpers |
BigWorld.wg_getPreferencesFilePath | Persistence | Locate the active client preferences file. | Current dossier and persistent-cache callers. | Helper spelling and path behavior require target-build verification. | Verified Build-sensitive | Storage |
BigWorld.fetchModel | Resources | Historical background model-fetch helper. | Historical BigWorld reference; no current Python callers found. | Availability and callback signature are unconfirmed. | Historical Verify | Legacy API |
BigWorld.memUsed | Diagnostics | Historical native memory diagnostic. | Historical BigWorld reference only in this audit. | Availability, unit, and meaning are unconfirmed. | Historical | Legacy API |
BigWorld.reloadTextures | Resources | Historical texture-reload diagnostic/development helper. | Historical BigWorld reference only in this audit. | Invasive and not a general cache invalidation guarantee. | Historical Invasive | Invalidation |
How to verify a symbol
- Find a current client call site.
- Inspect its arguments, result, and owning context.
- Test availability at the exact lifecycle point where your mod will call it.
- Prefer a higher-level service when one exists.
- Fail independently when the symbol is optional.